Description

  • Wet build up cause by Dealing Water damage from weapon capable of dealing Water damage

Details

  • Wet cause a creature to have a chance at missing their attack during animation, increase players parry or Perfect block window.
  • Duration and Potency scale based on a creature’s resistance and weapon’s value
  • For every Wet stack, They will miss XY% scaling and/or Base Parry/Perfect Block + XY% Scaling