Info
Weight Modifier: INPUT[WeaponWeightModifier][inlineSelect:WeaponWeightModifier]
Range Modifier: INPUT[WeaponRangeModifier][inlineSelect:WeaponRangeModifier]
Damage Type: INPUT[DamageType][inlineListSuggester:DamageType]
Damage Effect: INPUT[StatusEffect][inlineListSuggester:StatusEffect]
Description
- Heavy Weapon
Gameplay Intention
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Medium Swing
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Capable of Charging up
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Hammer - Impact - Soften - Main attack
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Stake/Nail - Pierce - Rupture - Follow up
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Thrust a large stake/nail against a target
- Dealing Medium Pierce Damage
- Apply X Rupture in the process
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Hammer a large stake/nail against target
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Nail
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Rupture effect cause by an immediate impale nail is considered |Main Effect Rupture
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Rupture effect cause by an immediate impact from Hammer to nail is considered a Tertiary Effect Rupture