Description
- Burn build up cause by Fire damage from weapon capable of dealing Fire damage
Details
- Burn cause creature to take flat damage over time based on the amount of Burn stacks or until the creature ‘dispel’ it
- Efficiency and Potency of Burn varies based on creature resistance and Weapon Value
- over the course of X duration, they will take Y damage
- the more hit a creature take, the more Potency is added to the stack. (Stack has a Cap)
- Total Burn = (Potency Per Hit + Total Burn)
- Y damage = Z Burn removed from Total Burn